Awesome 3d artwork Paul Pepera
Paul Pepera is a 3D game artist, currently working at Oculus VR. He previously worked at Valve Corporation on Team Fortress 2; as lead mission artist at 343 Industries on Halo 4; as environment artist at id Software on the as-yet-unreleased Doom 4; at TimeGate Studios on first-person shooter Section 8; and freelance for clients including Tripwire Interactive, where he contributed to tactical shooter Red Orchestra: Heroes of Stalingrad. Paul’s 3D models of machinery, real or imagined, exhibit a striking clarity of form and meticulous attention to detail.
He is a self-taught 3D artist. I started working on games when I was around 12 or 13 years old by modding LucasArts titles like Star Wars: Dark Forces and Jedi Knight. The ‘breakthrough’ in his career came around this time, when he realized he enjoyed making games more than playing them.
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Incredible level of detail.