All articles
Here you'll find all my articles on architecture, interiors and objects through 3D imagery. Browse from the newest stories, or follow a detail that catches your eye.

Here you'll find all my articles on architecture, interiors and objects through 3D imagery. Browse from the newest stories, or follow a detail that catches your eye.
8 articles
A plate, a gap and a row of fasteners can make a piece of furniture easier to read. Flexbar's exposed connections give its decorative surfaces a clear framework.
A rough wall, a restrained green palette and the fall of a curtain reveal different ways to give a bathroom a character of its own.
A small flame can give a room a point of focus. Its effect depends on the darkness behind it, the surfaces beside it and the light already there.
An open recipe, loose ingredients and a blender set down on a counter show how related objects can suggest a person beyond the frame.
Ceiling fins, facade divisions and rows of seats give a terminal its visual rhythm, while planting and changes in furniture make individual places stand out.
Fine highlights and bright rims reveal the curves, grooves and changing proportions of a dark barbell in two product visualizations.
Softness becomes visible where a pillow bends, meets an arm or settles against a chair. Fine surface detail gives those larger shapes a material character.
A short joint in a floorboard offers a useful place to begin judging wood in a render: does the pattern belong to the piece, and does the piece belong in the room?